ANDREW CHALMERS


Research

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Publications

2024

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    Avatar360: Emulating 6-Dof Perception in 360° Panoramas through Avatar-Assisted Navigation
    Chalmers, Andrew and Zaman, Faisal and Rhee, Taehyun
    IEEE Conference on Virtual Reality and 3D User Interfaces, 2024
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    Neural Radiance Fields for Dynamic View Synthesis using Local Temporal Priors
    Chen, Rongsen and Zhao, Junhong and Zhang, Fang-Lue and Chalmers, Andrew and Rhee, Taehyun
    International Conference on Computational Visual Media, 2024

2023

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    Real-Time Stage Modelling and Visual Effects for Live Performances
    Rhee, Taehyun and Chalmers, Andrew and Zaman, Faisal and Stangnes, Anna and Roberts, Vic
    ACM SIGGRAPH Real-Time Live!, 2023
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    Real-Time Auditorium Modeling and Visual Effects for Live Performances
    Chalmers, Andrew and Zaman, Faisal and Stangnes, Anna and Finnie, Simon and Nguyen, Hong Son and Han, JungHyun and Rhee, Taehyun
    ACM SIGGRAPH Asia Real-Time Live!, 2023
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    A Motion-Simulation Platform to Generate Synthetic Motion Data for Computer Vision Tasks
    Chalmers, Andrew and Zhao, Junhong and Khuan Hoh, Weng and Drown, James and Finnie, Simon and Yao, Richard and Lin, James and Wilmott, James and Dey, Arindam and Billinghurst, Mark and Rhee, Taehyun
    SIGGRAPH Asia Technical Communications, 2023
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    MRMAC: Mixed Reality Multi-User Asymmetric Collaboration
    Zaman, Faisal and Anslow, Craig and Chalmers, Andrew and Rhee, Taehyun
    IEEE International Symposium on Mixed and Augmented Reality, 2023
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    Deep Learning-Based Simulator Sickness Estimation from 3D Motion
    Zhao, Junhong and Tran, Kien TP and Chalmers, Andrew and Hoh, Weng Khuan and Yao, Richard and Dey, Arindam and Wilmott, James and Lin, James and Billinghurst, Mark and Lindeman, Robert W and Rhee, Taehyun
    IEEE International Symposium on Mixed and Augmented Reality, 2023
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    Simulating the Geometric Growth of the Marine Sponge Crella Incrustans
    O’Hagan, Joshua and Chalmers, Andrew and Rhee, Taehyun
    IEEE Visualization and Visual Analytics, 2023
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    De-Lighting Human Images using Region-Specific Data Augmentation
    Weir, Joshua and Zhao, Junhong and Chalmers, Andrew and Rhee, Taehyun
    38th International Conference on Image and Vision Computing New Zealand, 2023

2022

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    Illumination Browser: An Intuitive Representation for Radiance Map Databases
    Chalmers, Andrew and Zickler, Todd and Rhee, Taehyun
    Computers & Graphics, 2022
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    Casual 6-Dof: Free-Viewpoint Panorama using a Handheld 360 Camera
    Chen, Rongsen and Zhang, Fang-Lue and Finnie, Simon and Chalmers, Andrew and Rhee, Taehyun
    IEEE Transactions on Visualization and Computer Graphics, 2022
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    Deep Portrait Delighting
    Weir, Joshua and Zhao, Junhong and Chalmers, Andrew and Rhee, Taehyun
    Proceedings of the European Conference on Computer Vision, 2022
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    Teleport to the Augmented Real-World With Live Interactive Effects (IFX)
    Rhee, Taehyun and Chalmers, Andrew and Hoh, Weng Khuan and Roberts, Richard and Butcher, Warren and Finnie, Simon and Barrett, Rose
    Proceedings of the SIGGRAPH Asia Real-Time Live!, 2022

2021

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    Neural Screen Space Rendering of Direct Illumination
    Suppan, Christian and Chalmers, Andrew and Zhao, Junhong and Doronin, Alex and Rhee, Taehyun
    Pacific Graphics, 2021
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    Art-Directing Appearance using an Environment Map Latent Space
    Petikam, Lohit and Chalmers, Andrew and Anjyo, Ken and Rhee, Taehyun
    Pacific Graphics, 2021
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    Adaptive Light Estimation using Dynamic Filtering for Diverse Lighting Conditions
    Zhao, Junhong and Chalmers, Andrew and Rhee, Taehyun
    IEEE Transactions on Visualization and Computer Graphics, 2021
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    Spectator View: Enabling Asymmetric Interaction Between HMD Wearers and Spectators With a Large Display
    Welsford-Ackroyd, Finn and Chalmers, Andrew and Kuffner dos Anjos, Rafael and Medeiros, Daniel and Kim, Hyejin and Rhee, Taehyun
    Proceedings of the ACM on Human-Computer Interaction, 2021

2020

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    Asymmetric Interaction Between HMD Wearers and Spectators With a Large Display
    Welsford-Ackroyd, Finn and Chalmers, Andrew and dos Anjos, Rafael K and Medeiros, Daniel and Kim, Hyejin and Rhee, Taehyun
    IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
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    Augmented Virtual Teleportation for High-Fidelity Telecollaboration
    Rhee, Taehyun and Thompson, Stephen and Medeiros, Daniel and Dos Anjos, Rafael and Chalmers, Andrew
    IEEE Transactions on Visualization and Computer Graphics, 2020
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    Reconstructing Reflection Maps using a Stacked-Cnn for Mixed Reality Rendering
    Chalmers, Andrew and Zhao, Junhong and Medeiros, Daniel and Rhee, Taehyun
    IEEE Transactions on Visualization and Computer Graphics, 2020
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    Shadow-Based Light Detection for HDR Environment Maps
    Chalmers, Andrew and Rhee, Taehyun
    35th International Conference on Image and Vision Computing New Zealand, 2020
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    Illumination Space: A Feature Space for Radiance Maps
    Chalmers, Andrew and Zickler, Todd and Rhee, Taehyun
    Pacific Graphics, 2020

2019

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    Real-Time Underwater Caustics for Mixed Reality 360° Videos
    Thompson, Stephen and Chalmers, Andrew and Rhee, Taehyun
    IEEE Conference on Virtual Reality and 3D User Interfaces (Poster), 2019
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    Real-Time Mixed Reality Rendering for Underwater 360 Videos
    Thompson, Stephen and Chalmers, Andrew and Rhee, Taehyun
    IEEE International Symposium on Mixed and Augmented Reality, 2019
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    Underwater Toolkit: Mixed Reality Object Blending for 360° Videos
    Thompson, Stephen and Chalmers, Andrew and Medeiros, Daniel and Rhee, Taehyun
    IEEE International Symposium on Mixed and Augmented Reality, 2019

2018

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    Visual Perception of Real World Depth Map Resolution for Mixed Reality Rendering
    Petikam, Lohit and Chalmers, Andrew and Rhee, Taeyhun
    IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
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    Mixed Reality 360 Live: Live Blending of Virtual Objects Into 360° Streamed Video
    Rhee, Taehyun and Chalmers, Andrew and Loh, Ian and Allen, Ben and Petikam, Lohit and Thompson, Stephen and Revill, Tom
    ACM SIGGRAPH Real-Time Live!, 2018
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    MR360 Interactive: Playing With Digital Creatures in 360 Videos
    Rhee, Taehyun and Chalmers, Andrew and Hicks, Matthew and Kumagai, Kazuki and Allen, Ben and Loh, Ian and Petikam, Lohit and Anjyo, Ken
    SIGGRAPH Asia Virtual & Augmented Reality, 2018
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    A Magic Wand for Motion Capture Editing and Edit Propagation
    Dean, Christopher J and Lewis, JP and Chalmers, Andrew
    SIGGRAPH Asia Technical Briefs, 2018
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    Illumination Space: A Feature Space for Radiance Maps
    Chalmers, Andrew
    Phd Thesis, 2018

2017

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    MR360: Mixed Reality Rendering for 360 Panoramic Videos
    Rhee, Taehyun and Petikam, Lohit and Allen, Benjamin and Chalmers, Andrew
    IEEE Transactions on Visualization and Computer Graphics, 2017
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    Designing a Computer Graphics Course for First Year Undergraduates
    Dodgson, Neil A and Chalmers, Andrew
    Eurographics, 2017

2015

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    Synthesising Radiance Maps from Legacy Outdoor Photographs for Real-Time IBL on HMDs
    Ma, Wan-Duo Kurt and Iorns, Thomas and Chalmers, Andrew and Rhee, Taehyun
    International Conference on Image and Vision Computing New Zealand, 2015

2014

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    Perceptually Optimised Illumination for Seamless Composites
    Chalmers, Andrew and Choi, Jong Jin and Rhee, Taehyun
    Pacific Graphics, 2014
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    Sky Browser: Search for HDR Sky Maps
    Chalmers, Andrew and Lewis, John and Hillman, Peter and Tait, Charlie and Rhee, Taehyun
    Pacific Graphics, 2014

2013

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    Perceptually Based Radiance Map for Realistic Composition
    Chalmers, Andrew and Choi, Jong Jin and Rhee, Taehyun
    28th International Conference on Image and Vision Computing New Zealand, 2013